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DanTheWoodMan
Joined: Mon Nov 15, 2010 3:50 pm Posts: 125 Location: Behind you
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Re: Map Application
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Sun Nov 21, 2010 10:39 pm |
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ACommie
Joined: Mon Nov 15, 2010 5:27 am Posts: 164
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Re: Map Application
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Mon Nov 22, 2010 6:15 am |
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Bullatex
V.I.P. SMP Player
Joined: Thu Nov 18, 2010 6:39 am Posts: 190
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Re: Map Application
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Mon Nov 22, 2010 6:52 am |
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elvarorn
Joined: Sat Nov 20, 2010 2:49 pm Posts: 160
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Re: Map Application
there are pyramids in eldorado.. :/
_________________
Johnam4 and theblindman are my soldiers
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Mon Nov 22, 2010 10:41 am |
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Goski
Joined: Tue Nov 16, 2010 5:17 pm Posts: 109
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Re: Map Application
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Mon Nov 22, 2010 11:06 am |
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Xannn
Joined: Mon Nov 22, 2010 7:02 pm Posts: 5
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Re: Map Application
Basically a map-wide city with an underground sewer system that links it all, style would be most likely that of the buildings ive made on them public maps, with the obvious difference that this would mean a whole lot of them together and "related" to each other, against the single buildings(e.g palace on builder8, temple on builder6).
_________________ ACommie is ugly.
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Mon Nov 22, 2010 7:16 pm |
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DanTheWoodMan
Joined: Mon Nov 15, 2010 3:50 pm Posts: 125 Location: Behind you
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Re: Map Application
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Mon Nov 22, 2010 7:24 pm |
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Josh90754
Joined: Sat Nov 20, 2010 9:27 pm Posts: 109
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Re: Map Application
Hello, Well, if you've been to Main recently, you'd see i already built my creation. Unaware that you could apply to get a map, I built it in Main. Therefore, I will need the map and a transfer to paste over my castle. Thank you.
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Mon Nov 22, 2010 9:59 pm |
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Xannn
Joined: Mon Nov 22, 2010 7:02 pm Posts: 5
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Re: Map Application
Giving a layout would be pretty pointless since i dont actually -follow- a premade plan, i kinda move things around, change them and all sorts of stuff to make them fit/look better.
Pretty much everything you could see on a greekish city, from the main goverment building down to the pub on the shady part of the town, ammount and size would most likely depend on the maps size, obviously i cant make gigantic pubs if theyll end up taking 1/4 of the whole map, same for the garden/parks.
Sewer part would also vary a lot, since ill be making the shafts and stuff on the measure i finish making the topside buildings, basic layout would be maze-like with several "junctions" around the map, odds are theyll also have a small -shrine- like with a port to the observation point(floating platform over the city, with portals to the different "remarkable" areas of the city, like the one i made on top of the temple on builder6).
Overall type of block would also vary a lot, depending on what would be most -fitting- for the particular building as well as the wall decorations(e.g the golden strips around the palace on builder7)
_________________ ACommie is ugly.
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Mon Nov 22, 2010 10:09 pm |
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TheBlindMan
SMP Moderator
Joined: Mon Nov 15, 2010 8:36 pm Posts: 384
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Re: Map Application
If this gets approved I will be making the Imperial City from Oblivion. The city will include the different districts, usable buildings, the white tower, the Waterfront, the magiciens district, the prison and possibly some outer towns and the sewers. Basically everything found in the Imperial City.
Last edited by TheBlindMan on Tue Nov 23, 2010 1:00 am, edited 1 time in total.
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Mon Nov 22, 2010 10:46 pm |
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