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Apocalypse Pony SMP - View topic - Duel me and plugins
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Reply to topic  [ 8 posts ] 
 Duel me and plugins 

Lauch DuelMe?
Poll ended at Tue Apr 30, 2013 7:34 pm
Yes 71%  71%  [ 10 ]
No 14%  14%  [ 2 ]
Undecided 14%  14%  [ 2 ]
Total votes : 14

 Duel me and plugins 
Author Message
V.I.P. SMP Player

Joined: Sat Apr 07, 2012 6:24 pm
Posts: 174
Location: New zealand
Post Duel me and plugins
Well, I've been thinking over the last couple of days, and after playing some small games of DuelMe with Blind, I have been think that we should launch DuelMe.
But, (yes there is a but)
Since pirson7410 isn't here, I/we cant properly manage the plugins because we don't know how to manage it. I myself only know how to create and delete arenas. I don't know how to view the errors and the faults.
If after a few weeks and DuelMe doesn't go well. Well I was think that we shut it down, and get possibly Survival games back. The server needs popularity, and players. Not fancy dancy plugins and stuff.

Also I was thinking that we have set management areas, i.e: I manage the creation of stuff (Eldaria/Server Builds, bla bla bla), Slatie manages the PvP world and its correspond plugins, TheBlindMan manages Plot world and Xertimof, well you just stand there and look pretty.
If we can get this sort of management sorted, then players will know who to go to in need of help in those certain worlds.

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Kinda.


Sun Apr 28, 2013 7:34 pm
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Joined: Fri Sep 07, 2012 6:25 pm
Posts: 52
Location: Atop an ice cap
Post Re: Duel me and plugins
I too am very eager to launch this plugin. It is now entirely open source!

https://github.com/virtualkyle378/DuelMe

Please look at the issues tab. Here, you can post things and i will be able to fix them right away. Hopefully Arth and I will be able to get this plugin to a more stable state than it is. Currently, however, we have had to disable the inventory support.

It is a mature project and it needs to be remade but if i have ample reason and a force that will use it I would gladly put in the time.

Thanks,
pirson7410


Sun Apr 28, 2013 8:06 pm
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Joined: Mon Nov 15, 2010 8:36 pm
Posts: 384
Post Re: Duel me and plugins
Well hopefully the fact that we've been advertising it the last month would be an ample reason.


Sun Apr 28, 2013 8:14 pm
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V.I.P. SMP Player

Joined: Mon Nov 15, 2010 3:30 pm
Posts: 665
Post Re: Duel me and plugins
well, I haven't really played it enough to know if its ready... but I'm for it :D?

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Mon Apr 29, 2013 9:08 am
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V.I.P. SMP Player

Joined: Sat Apr 07, 2012 6:24 pm
Posts: 174
Location: New zealand
Post Re: Duel me and plugins
I am getting Very eager to launch DuelMe right now.
But, ill keep the poll open for to more days, and allow users to change there vote.

Duel Me has been reopened for all builders.
and the portals to each arena has been fixed from when you jump into the portal, you get teleported back to the lobby spawn

To all players. If you want the server to be popular with new players and have lots of traffic, Then pitch in and give Pirson his feedback and bug reports so that he can get them fix. If you find an error, report it here if you can:
https://github.com/virtualkyle378/DuelMe


Hint: Xertimof pays for the server, and hes paying for the server himself.
No traffic = No donations = No money = No server
We want the server up, not down.

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Kinda.


Last edited by NEWchubbyfatman343 on Tue Apr 30, 2013 6:25 pm, edited 1 time in total.

oh shaddup



Tue Apr 30, 2013 8:38 am
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Joined: Fri Sep 28, 2012 3:30 pm
Posts: 562
Location: Netherlands
Post Re: Duel me and plugins
Xerifmof


Tue Apr 30, 2013 9:45 am
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Joined: Mon Nov 15, 2010 3:05 am
Posts: 686
Location: Detroit, Michigan
Post Re: Duel me and plugins


Tue Apr 30, 2013 9:47 am
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