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 Minigame: Castle Siege 
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Post Re: Minigame: Castle Siege
Mathgeek007 wrote:
Is there anything we COULDN'T do with 1.7 CMND blocks?


Get Mathgeek007 laid.

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Sat Oct 12, 2013 1:20 pm
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Post Re: Minigame: Castle Siege
Please. The only dates YOU get are on your Google Calendar.

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Sat Oct 12, 2013 8:06 pm
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Post Re: Minigame: Castle Siege
Ahahaha, it's sad that I enjoyed both of Math's posts just now

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Sat Oct 12, 2013 9:10 pm
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Post Re: Minigame: Castle Siege
those last three posts just made my night

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A̬͕͙̦͎̖n̲͖̗d̻͉ ̺ͅth̟̞̘̮͉͇ͅe̲n̰̻̼̻̪̼̯ Xert said, w͇̻̬ẖ̫͈y̝ ̫̳̰͖no͉ͅt?
so it was, b͍̳u̫͖̞̣t̹̠ ̤̻̥̼̱͇t̻̮͇̳̦̼̱h̘̫͚͈̝͎̰en it fucked up.
͉b͓̣̙ͅut̰ ̮̬̹t̖he̫ṇ a̟̬͉̜̝̰͔ga̖̝̬in, what doesn't fuck ̮up a͉̖̠r͕̙͕͈o̫̗̯un̠͇̮̝͇d here?


Sat Oct 12, 2013 10:54 pm
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Post Re: Minigame: Castle Siege
Nighttarga wrote:
those last three posts just made my night


But you ARE night

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Sun Oct 13, 2013 3:46 am
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Post Re: Minigame: Castle Siege
haha, those posts made me laugh aswell.

on topic: I'd really like to see this Castle Siege happening

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Sun Oct 13, 2013 3:58 am
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Post Re: Minigame: Castle Siege
castlol siege get

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Sun Oct 13, 2013 2:02 pm
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Post Re: Minigame: Castle Siege
Mathgeek007 wrote:
/recipe _doCreate; Apple; Apples+ pie_Tin + sugar_.bake || 400degHighTemp;
/removeRecipe: Apple; _letCool(500)

Bam. Pie.


that doesn't look legit at all....
[well... to nubz i guess]

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Thu Oct 17, 2013 10:36 am
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Post Re: Minigame: Castle Siege
In related news the map is now finished. I cba to upload pictures, you can have a look at it at /warp siege

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Sat Nov 09, 2013 9:56 am
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